Inanimate Insanity - Screenshot Gallery
"Mine Your Own Business" - S2E13
Series has garnered over 195,000 subscribers and 100 Million total views worldwide. 31 episodes have been produced.
Inanimate Insanity is an animated web-series created and directed by Adam Katz. Adam's work on the series includes screenwriting, 2D animation, video editing, voice acting, storyboarding, and all other elements of series development and production.
Production includes an international staff of contributors, including ten animators, three writers, fifteen voice actors, two composers, a background painter, and two audio editors.
"Alternate Reality Show" - S2E12
Uneven Evan is an animated short film created, animated, and directed by Adam Katz. Its production cycle has been completed and is now available for viewing.
The film centers around our protagonist, Evan, who has an uneven balance between his work and personal life. His inability to balance these two worlds is physically represented in the environment around him. Can Evan find a balance between the two and restore the world to normalcy?
Software used: Adobe Animate, Photoshop, After Effects, Final Cut Pro X
Evan Turnaround - 2D character rigs built in Adobe Animate.
Treasure Time is a one-minute long animated film created by Adam Katz. Adam handled every aspect of the short's production, including concept design, storyboarding, "tra-digital" animation, background design, sound design, video editing and more.
This short film was created for CTAN201 at the University of Southern California - School of Cinematic Arts.
Llama Talk [Survivor Cagayan Tony Animated]
This is a short 3D animation test that I did for my junior 3D Animation class. I studied abroad in Florence, Italy in the Fall of 2017, where I continued my computer animation and fine art studies. I have a dream to compete on Survivor one day, so this clip was a no-brainer to try.
JK Simmons: Whiplash - Traditional Animation
This is a short 2D traditional animation test that I did for my freshman 2D Animation class. The animation was done traditionally on paper, and then scanned into the computer using DragonFrame. I studied under Eric Goldberg to create this animation.